一种基于QML 和GPU 编程的实时显示软件
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A Real-time Display Software Based on QML and GPU Programming
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    摘要:

    为实现国产自主可控,基于国产CPU 和麒麟操作系统,采用Qt 元语言(qt meta language,QML)和图形 处理器(graphics processing unit,GPU)编程的模式设计一种跨平台的实时显示软件。详细阐述基于QML 的软件架构 设计,并对软件设计中的QML、C++及GPU 的通信模式、QML 下CPU+GPU 编程实时显示性能优化方法以及QML 显示控件设计等关键技术进行说明,验证其应用。结果证明:该模型具有可靠、稳定、高效和跨平台等特点,满足 实时显示应用要求。

    Abstract:

    In order to achieve domestic autonomy and controllability, based on domestic CPU and Kylin operating system, a cross-platform real-time display software is designed by using qt meta language (QML) and graphics processing unit (GPU) programming mode. The software architecture design based on QML is described in detail, and the key technologies in the software design, such as the communication mode of QML, C + + and GPU, the real-time display performance optimization method of CPU + GPU programming under QML, and the design of QML display control are described in detail, and then the verification application is carried out. The application results show that the model is reliable, stable, efficient and cross-platform, and meets the requirements of real-time display applications.

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王 华.一种基于QML 和GPU 编程的实时显示软件[J].,2022,41(1).

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  • 收稿日期:2021-09-08
  • 最后修改日期:2021-10-28
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  • 在线发布日期: 2022-01-11
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