Abstract:Optimize and improve the existing competition strategy based on URWPGSim2D Simulation platform. First, a new game strategy is proposed from the whole level. Then, based on the uncertainty of the platform, PID fuzzy control[1] is introduced to optimize the basic action. Finally, to solve the problem that it is difficult to dribble balls in a close distance, the algorithm of close distance tail-cutting dribbling is proposed and tested by simulated experiments. The experiment results show that the total time taken by dribbling the ball is reduced by 34.78%, and the accuracy of the ball movement is improved obviously, which can achieve the goal of fast dribbling.