规则引擎在指挥显示系统中的应用
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Application of Rule Engine in Command and Display System
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    摘要:

    针对指挥显示系统中信息处理业务需求变化频繁和指挥员对显示内容的个性化要求高的问题,采用规则 引擎作为指挥显示系统的数据处理核心,提出了运算类、比较类和过滤类3 种规则模型,给出了规则冲突消解策略, 设计了由规则定制、页面定制、数据接收、处理引擎、显示控件驱动为主要部件的指挥显示软件架构,实现了指挥 显示系统业务处理逻辑与软件代码的分离。验证结果表明:该方法能将指挥信息处理方法转化为易懂的业务规则, 方便非软件编程人员对系统业务处理逻辑的更改,避免了软件代码的频繁变更,增强了应用系统对需求变更的快速 响应能力。

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    According to the frequent change of the business demand in display system information processing and commander’s high requirement for individuality of display contents, by using rule engine as the command and display system data processing core, 3 kinds of rule models including the computation, comparison and filtering models were given and rule conflict resolution strategy was proposed. Command and display software system with rules customization, page customization, data receiving, processing engine, display control software drive was designed. The separation for business processing logic and software code of command and display system was implemented. The verification results show that the method can transform command information processing method into simple business rules, which is convenient for non software programmers to change the logic system of business process, thus avoiding the frequent change of the software code, therefore enhance the application of the system rapid response to demand changes.

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引用本文

段慧芬.规则引擎在指挥显示系统中的应用[J].,2017,36(08).

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  • 收稿日期:2017-04-28
  • 最后修改日期:2017-06-08
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  • 在线发布日期: 2018-09-20
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